Minggu, 06 September 2009

Backwards Compatible OpenGL ES 2.0

Here is an ambitious open source project intending to make OpenGL ES 2 code on the iPhone backward compatible. I haven't had time to check this out yet, but I plan to when I get some free time. It seems like this could be a godsend for developers facing the decision to use ES 1.1 or 2.0.

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