Kamis, 30 Desember 2010

Happy Holidays = )

Dear Readers;

I would like to greet you all a Merry Christmas and a Prosperous New Year = ).

Thank you for visiting and reading my blog.

God Bless You all = )

Till Next Year.

Welcome 2011.

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Top free apps for iPhone

You will be updated in this section about Top free apps for iPhone. Enjoy new apps without even paying a single cent from your pocket.






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Kamis, 23 Desember 2010

Newest iPhone apps

You will be updated here of the newest iPhone apps developed by great programmers from all over the world.


I assure you the you will not left behind from newest iPhone apps that is made in the app-store today. Ranging from newest iphone apps for games, newest iPhone apps for photography, newest iphone travel apps, newest iPhone entertainment apps, newest iphone utility apps, newest iphone apps for productivity, newest iphone apps for social networking, latest iPhone outdoor apps,  name it I got it just for you.



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Top iPad apps

In this page you will be updated of the top iPad apps in the market today. This will be updated regularly for viewers / readers like you.


Applications posted here are not arrange chronological but arrange according to its popularity. Top iPad apps will be serve to you regularly and updated up to the most recent news in the iPad apps industry.



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Top apps for iPhone

If you are looking for the top apps for iPhone today you are in the right place. This is the page to see the application you want to install on your iPhone.


This is updated regularly and religiously. Scroll down and see the top apps for iPhone you would not want to miss on your iPhone.



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Selasa, 21 Desember 2010

The Little Grashopper Blog

Well, I'm not sure how I never ran across it before, but Philip Rideout, author of O'Reilly's iPhone 3D (a book I recommended last week), has a hell of a blog for people interested in OpenGL. A lot of the posts are specific to desktop OpenGL (and recent versions of OpenGL at that!), but there's tons of great information that applies to OpenGL ES as well. It's a veritable treasure trove of advanced graphics goodness from a guy who's been doing it for years.

More Math Resources

After posting about the free Linear Algebra book, I was told about another resource for learning math via Twitter. The Khan Academy is a not-for-profit website providing online video courses on a number of topics. They don't just cover math, but they do cover math extensively. They have well over 100 video lessons on linear algebra alone. Definitely a great resource I'm happy to pass along!

Non-Deterministic Problems aka Finding Talent

As programmers, we usually deal with deterministic systems. To state it simplistically, deterministic systems are systems where the same inputs always results in the same output. Unless we intentionally introduce randomness¹ or have a relatively rare kind of bug in our code, the same inputs to our programs will always yield the same output. It could very well be the wrong result if our algorithm is bad, but it should be the same wrong result every time, which is a trait we rely on heavily.

In the real world, most things we encounter are non-deterministic. There are always factors we can't control or measure, and most systems have a human element. We are at the mercy of whim and emotion, and that's hard for a lot of programmers to deal with. Our fellow humans's decisions are decidedly non-deterministic and hard to predict, as are ours (though we usually don't notice this trait quite as much in ourselves).

You may have noticed that I haven't had much time to write lately. I've been exceedingly busy of late, even by my own standards. Although a lot of my time is being spent writing and debugging software, I've also been involved with some very non-deterministic problems as a result of my involvement with some large, complex development projects.

Probably the biggest non-programming problem that I've had to deal with lately, which most of my industry peers and nearly all of our clients are dealing with also, is finding good, experienced, reliable developers to staff projects. In short, there aren't enough experienced mobile software developers to go around. There simply aren't as many developers with multiple successful projects under their belt as there are companies who need the services of such people. I know of one large company that currently has ten open requisitions for mobile developers - five iOS and five Android - and no viable prospects at the moment. I helped one client recently bring aboard a good iOS developer, which took several months, and then I very quickly regretted it, because MartianCraft could really use that developer's services now.

Yet, on the other hand, whenever I blog about just how much work there is right now, I inevitably get several e-mails or comments from developers wanting to know how to find all this work. I make it sound like it's raining work, and they're not getting wet.

Given that, I thought it worth a few minutes to write about both sides of the equation: how to find developers, and how to find work as a developer. This isn't an exhaustive treatment, just a summary of recent observations.

For Developers: Finding Work



Unfortunately, I've got no silver bullet for aspiring developers. Overnight success is often indistinguishable from years of hard work. There are countless issues around getting that are not mobile development-specific that I'm not going to touch, such as a willingness to relocate ("go where the work is").

As with any industry, a large part of finding work is establishing a reputation and getting to know as many people in the industry as you can. Though it's expensive, you really need to go to WWDC, and probably a couple other conferences as well. About half, maybe even more, of MartianCraft work has come directly or indirectly as a result of one of us attending a conference. Conferences are where we meet our peers and where we develop and maintain our relationships with them. You should also attend CocoaHeads and/or NSCoder Night if you have one near you. This is where you can meet and get to know local iOS and Mac developers. On the Android side, there are similar meet-ups that you can attend.

When going to hire or subcontract a developer, most people I know will automatically prefer someone they've met, talked with, and maybe shared a drink with over a stranger, no matter how good the stranger's resume looks. Confidence in someone's ability to get a job done comes more rapidly from personal interaction. Resumes are sterile, but sitting down and working through a tough bug with somebody gives you a real feel for the other person's character and technical chops in a way you can never get from a resume.

At conferences, don't worry about going to every session. Everybody tries to at their first DubDub, but don't. Really. Pace yourself so you can socialize in the evenings. That may sound like bad, or even frivolous advice - as if I'm telling you to play hooky, but the information in the sessions can be found again. Most conferences videotape their sessions, and usually some of the attendees do joint note-taking using SubEthaEdit and make those notes available. But socializing with industry peers is vital if you want to do this full time, especially as an Indie. These are the people who can give you work (and accept work when you're too busy to take on new work yourself), and they are the people who can help you when you're stuck on a gnarly technical problem. These are the people who can give you a different perspective on something you've been staring at for far too long and are the people who can help you become a smarter, better developer.

Though not perfect, the iOS and Mac developer community is incredibly giving and helpful. It's not uncommon for direct competitors to help each other out and consider each other friends. Most of us realize that it's not a zero-sum game, and helping out others in our community usually comes back with interest. Scratch that. Not usually. Always.

Getting ongoing work requires more than being liked by other developers, however. You have to give people a reason to have confidence in your abilities. Creating or contributing to open source projects can show huge (if not immediate) returns. In the early days of iOS, before Core Data was available, my SQLitePersistentObjects project brought me nearly as much recognition as having my name on the cover of iPhone programming books.

Regular blogging is also a huge opportunity. Not only does it give people an idea of the depth of your knowledge, it gives you a chance to learn and improve. I don't think I've posted more than a couple technical blog posts where there wasn't either a correction or improvement sent to me by a reader, and often there were many. Just remember not to get defensive or depressed when it happens. You don't stop making mistakes until you stop living, but if you keep learning, you can avoid making the same mistake too many times. Readers who care enough to point out your mistakes are valuable beyond belief. Tame your ego and cherish them. Nobody's going to think less of you as a developer for occasional mistakes or less-than-perfect code.

But, no matter how much of the above you do, there is one absolute prerequisite to getting work on an ongoing basis: you have to have the technical chops. This is probably the hardest thing to figure out. I've met many great developers who lacked confidence in their abilities and I've met some who've had far too much confidence in them. It's really hard to gauge your own ability and it's almost always sobering to revisit older code you've written. No matter how good you get, there's always room to get better and if you're doing it right, you will. As developers, we're paid as much for our ability to quickly assimilate new knowledge as we are for the things we already know.

Don't worry too much about your whether you have a specific degree, or a college degree at all. You don't have to have a computer science or computer engineering degree to be a good programmer. There are many, many great programmers (including inside Apple) without those degrees and, in fact, without degrees at all. College is one way to get the information and some of the experience you need to be a good programmer, but it's not the only way, and it's possible (though probably not common) to get through school with a CS or CE degree and completely suck. Some of the worst iOS programmers I've encountered have both degrees and programming experience. Objective-C is a bit of a weird beast, and overconfidence is a big problem for experienced developers coming from C++, Java, and C# background. They look at Objective-C, see familiar aspects, and think they know what they're doing, sometimes completely oblivious to the differences between a static, strongly-typed language and a dynamic, weakly-typed one or the differences between a garbage-collected language and a reference-counted one.

In a perfect world, nobody would ever be able to offer their services as an iOS developer without perfectly understanding the rules around memory management. I'm not suggesting you should, but everything else, you could learn on the job, but you have to really grok the way retain counting and memory management work to be a professional iOS developer. You can really fuck up a code base trying to fix EXC_BAD_ACCESS bugs if you don't know what you're doing and can create an awful lot of work for somebody else in the process. You can also get away with an awful lot of leaks if you're developing on the simulator that will cause significant problems later. The stakes get much higher when you're working on the same code at the same time other developers are.

One thing to seriously consider, even if you have a few apps under your belt, is to take a class or workshop. There are some excellent ones out there, including (but certainly not limited to) the Big Nerd Ranch and the Pragmatic Studio. A few thousand dollars may seem like a lot of money, but it's a hell of an investment given the work opportunities available right now. A good workshop will beat into your head the important stuff. They'll strap a firehose of information onto your face and open the spout. They will make your brain hurt, but you will come out knowing memory management and the fundamentals, and that will put you in the running.

Another key skill is debugging. Being able to fix your bugs and those you find in other people's code is vital. Plus, the more bugs you encounter, the more things you know not to do in the future. Want to test yourself? Try downloading this. It's an Xcode project — a modified version of one of the Beginning iPhone 3 Development projects — that has a number of common bugs introduced into it. You should be able to get this to compile clean (no errors or warnings), then be able to navigate into every view in the application without it crashing and with something being displayed on every view. Once you've done that, you should then be able to fix any leaks in the app using Instruments. How long it takes is going to depend on a lot of factors, but I'd say that a typical, experienced, professional iOS developer should be able to fix this in between a half hour and an hour and a half. Regardless of how long it takes, if you can fix them all without help, you've gone a long way down the path to becoming a great developer.

Don't worry if you can't find them all that quickly. The first time you encounter a particular class of bug, it takes more time. Persistence is as important as speed, and debugging this project is a good exercise. Once you see a type of bug once, it's much easier to find and fix it when you encounter it again.

If I find time over the holiday, I might do a screencast showing how to find and fix all the bugs in the project. I can't promise I'll find the time to do that given my current workload, but if I can, I will.

Lastly, if you're looking for full-time iOS or Android employment, or for contract development work, send me your resume. MartianCraft isn't hiring full-time employees at the moment, but we do often need subs, and I know of many, many open requisitions for full-time jobs and I'm always happy to pass resumes along to hiring managers.

For Companies: Finding Mobile Developers



The other side of the equation is, how do you staff a mobile development project right now? Many experienced mobile developers were attracted to the space because it offered them the ability to make a living creating what they want to create. Mobile, and especially iOS development offer opportunities for small teams without a lot of funding to make a decent living. Many of those indie developers are doing exactly what they want to be doing and it's going to be hard, if not impossible, to attract them away from that life, if they're good at what they do.

Hell, many contract developers have app ideas they'd love to be working on themselves. A friend of mine who owns a development shop stated the problem fairly succinctly recently by saying: "We've got several app ideas we'd like to build, but clients keep throwing money at us."

I don't know exactly how many contract iOS developers there are with Objective-C experience that pre-dates the release of the iPhone SDK and/or who have several successful projects under their belt, but it's less than are needed. Big businesses are finally catching on to the importance of mobile and that's making a shallow talent pool even shallower. The situation for Android is similar. Though there are more people who already know the underlying language (Java), the platform has only relatively recently hit critical mass, so there aren't a lot of people who have been involved with successful Android software projects yet compared to the work available, and even less who have successfully shipped multiple Android projects.

In all reality, you're either going to need to offer crazy rates to lure the cream of the crop to your project (and that is no guarantee you're going to get the cream) or you're going to need to invest time and money into developing internal talent. I would advise at least having one really good, experienced tech lead on any decent size project, though. As many App Store success stories can attest, it is absolutely possible to ship good software using only inexperienced developers. But, doing so increases your risk substantially. Having at least one mentor who can guide and help and solve the really icky problems is gold.

In most places, you can train developers more cheaply and more quickly than you can find existing ones, at least if you're looking for full-time employees. It's not a perfect plan - your newly trained people will be learning on the job and making mistakes and may, at times, hit problems that are beyond their ken. But, with the proper training and support, they can handle the bulk of the work, and over time, will gain the experience to handle anything. Of course, you'll have to take steps to keep them from leaving. Arming an employee with a highly marketable skill always incurs a risk of losing that employee.

You can deal with that using contract terms requiring payback of training expenses or other similar ideas, but it's far more effective (albeit harder) to create an environment where people want to work. Job satisfaction is a bigger motivator for many developers than the size of their paycheck, assuming they're making enough to be comfortable and to feel valued. We're one of the few growth industries in this economy, and there's always another paycheck somewhere if you have these skills, so if you're create a hostile environment, no amount of money is going to keep the good people around long term.

There's another option you might be considering: offshoring. Go ahead. I mean, anything I say against the practice is going to seem biased given what I do for a living, and it's true that you can get considerably lower rates by doing it. I've seen shops in other countries offering iOS development services for about what you can make working at Burger King here in the states. And there are actually success stories from offshoring to cheap development body shops. Unfortunately, there are even more horror stories. In the few cases where I've been brought in to fix² projects of this nature, it's always been a waste of time and we ended up just throwing out the old code and starting over. Let me tell you, "start over" is a suggestion that strikes fear into the hearts of project managers.

To put it as fairly as possible: Offshoring increases risk. If you're comfortable with more risk, then it might be a good choice for you. There's a chance you'll come in way under budget and be a hero. Just recognize that there's a larger chance you'll end up six months down the line starting over completely. Any way you cut it, you're likely to have language barriers, cultural differences, and a hard time enforcing accountability. The simple fact of the matter is, even in countries with considerably lower cost of living, opportunities for good mobile developers are legion, so the only way those shops can maintain those excessively low rates is with a constant stream of new, inexperienced bodies. Call me crazy, but it seems to me, that if you're going to have inexperienced bodies working on your project, you'd be better off with ones closer to home that you can train and guide and have some idea of what they're doing.

I'll be blunt. If you're looking to build a team of iOS or Android developers in-house, you've got a tough road ahead of you at the moment. At some point, we'll hit equilibrium and it will get easier, but right now, it's hard. Just as I suggested to aspiring developers, I'd encourage you to get involved with the community. Send somebody, preferably somebody with some authority to hire developers and whose day-to-day job is working with the technology, to conferences, CocoaHeads meetings, and NSCoder Nights, or the Android equivalents (Meetup.com is a good place to find both iOS and Android groups in your area).

I'm always happy to hear from companies that need iOS or Android development resources. I'm thrilled to refer potential employees your way if you're looking for in-house talent, and MartianCraft is always open to talking with with you about your development needs, whether it's for a little strategic consulting and guidance, or to fully staff a development project. And if MartianCraft isn't a good fit for your situation or doesn't have the resources available to do a great job, there's a pretty good chance we know somebody who is and does. If we do, we'll connect you with them.



1 Technically speaking, without external input of some sort, computers are not capable of true randomness, and using a pseudorandom function doesn't make a computer non-deterministic. Pseudorandomness does make the computer pretend to be non-deterministic, though, and you will appear to get different output from the same input on successive runs of the program.
2 The term that we professionals in the industry use to refer to this process is "unfucking". Surprisingly, most dictionaries have not picked up this term yet.

Best apps on iphone 2010


Today in my list are best apps on iphone for the year 2010.  I hope you like it. These are combination of games and applications.


 
Angry Bird

The survival of the Angry Birds is at stake. Dish out revenge on the green pigs who stole the Birds’ eggs. Use the unique destructive powers of the Angry Birds to lay waste to the pigs’ fortified castles. Angry Birds features hours of gameplay, challenging physics-based castle demolition, and lots of replay value. Each of the 225 levels requires logic, skill, and brute force to crush the enemy.

Plants Vs. Zombie 

Winner of more than 20 Game of the Year awards!*

A mob of fun-loving zombies is about to invade your home. Use your arsenal of 49 zombie-zapping plants — peashooters, wall-nuts, cherry bombs and more — to mulchify 26 types of zombies before they break down your door.

Get ready to soil your plants!

Archetype

I could argue that it is the top 3D shooters in the arena for the iphone. It is very easy to use. More importantly, it is very smooth in multi player. 

 

Rhythm Spirit

It is a very unique game. It is the rhythm of a fighting game and is based on Japenese folklore. One can not say "no" ninjas, music and fighting. 

Fruit Ninja

 It is a fairly simple application. All you need to do is grab a 3D fruit appears on the screen. It has excellent graphics and good toimitus.food delivery. 

Ragdoll Blaster 2

It follows the physics of the game. To hit different targets, you have to blast ragdolls out of the cannon. It has many levels and to solve. 

Canabalt

It is just as interesting as its name. You must try to escape the impending doom. Even if you do this, you have to dodge obstacles and crash through windows. 

Chaos Rings

Despite the over-priced $ 10, this application has really done a well.It is a deep RPG. In addition, it is very graphics Square Enix. 

The Horrible Vikings

In this game you need to start their own Vikings. You have to hit enemies.Once updating system is a nice depth to it. Use power-ups are also quite good.

God Finger

It helps to keep healthy and fit. You need to create spaces and buildings to your employees receive. You can do all sorts of cool things like control the weather. Basically, you can do anything you want.


Trenches 

As the name suggests you need to kill people. You can use the soldiers, rifles and machine guns to take this challenge. It is a good strategy game.

Parachute Ninja

Biggest goal is to reach more platforms. You have to hit the ball a ninja. Even if you do this, you need to avoid obstacles.

 Pocket Legends

This application is also quite attractive. You must select a category and work to offset it. You will be meeting strangers and enemies to fight

Monkey Island 2 

This in turn is a continuation. It is a classic game. More features are added it becomes more fun.

Zenonia 2

This is a continuation of RPG Zenonia.There have the skills, items, and added to the plot of this sequel. Everyone should have it.

 Foursquare

Users have to check the places to earn points. They must send their location. If you get the most out check ins, you will be mayor.


 Groupon

This application is a service that offers a lot of marked down everyday.These deals are spas, restaurants and many other things. It can come in quite handy.

iMovie 

This is a video editing software. It's in hi-def recording. In addition, it is very usefulon-the-go editing.

Twitter

When Facebook, Twitter is the next big thing. Many celebrities have joined it. Official Twitter can also be found in applications store.

Siri Assistant

This app like a personal assistant. From reminders of directions, that is all. One should definitely have it there for the apple.

Wolfram

Since the $ 50 are attached to this app is not very popular. However, it is very good. It is a knowledge search tool based on Wolfram Alpha.
.

iBooks

For all you book lovers, this is a must. It is much better then other readers. One should definitely give it a shot.

Hulu Plus

One has to pay money for this app.It only offer content for a fee. So if you can pay a monthly fee you should go for it.

Gowalla

 Users have to check stamps.It earn points based on GPS. When you start it you can hardly put it down.

Dragon Dictation

 It has dictated the text to the phone app. You can use it to dictate a message or e-mail. You can use it for everything, you can enter text.

Free App A Day

 It works with developers to offer paid applicaitions out there for free for a limited time. One can get good app in this way. Definitely worth trying.

 JotNot Scanner Pro

 This is a multi-player, scanner. It makes the broadcast and recording scans pretty easy. It is also a good opportunity to improve the image.

 Text’nDrive

 This is a useful app for some people. Those of you who tend to check emails while driving, this app does it for you. It reads the messages to you.

  Geodelic

It shows everything near to your location. Quite a good app. You can find out many new places like this.

 

Digg

 This is the official app.It is exactly the same as that found on top of it. The same functionality and easy to save can be found on the application store, too.

The list above is i think the top applications on iphone 2010.  If you want to add more just write your comment. 

 You may like: How to install iphone applications

                      Top apps for iPhone



Senin, 20 Desember 2010

Free Course in Linear Algebra

Computer graphics programming uses linear algebra so heavily, you could basically say it's based on it. Yet, many people — perhaps most — who develop an interest in graphics programming don't have a background in Linear Algebra. At most universities, it is taught as an upper-level (300 or 400) mathematics course, which means that the majority of students who aren't majoring or minoring in math or certain hard sciences, typically don't take them. Even if you have studied it, if you've gone a period of time without using it, you very likely have forgotten it.

Yet, if you want to go beyond a certain level in graphics programming, you need to understand it.

Today, I stumbled across a free course in Linear Algebra, and it looks to be quite good. It's dense but, hey, this is higher math we're talking about here, so there's not much that can be done to simplify it without making it incorrect. But the price is right, the content is good, and what's even better is that the course doesn't assume much in the way of specific prior knowledge.

Make no bones about it, this is hard stuff to learn, but if you've got a reason to learn it (like a drive to create computer graphics), it helps a lot. Linear algebra in the classroom taught in an abstract manner bored me to tears. Having a real reason and being able to do things with it makes it much more rewarding and fun.

Selasa, 14 Desember 2010

ZirMed Releases Free iPad® App for Streamlined Healthcare Patient Check-In

ZirMed®, a leading national provider of revenue cycle management solutions, today announced the creation of its free iPad application that is now available for download from the iTunes® store. Current ZirMed customers wishing to immediately start checking patients in easier can download the app and integrate it with their existing account. New customers with iPads can download the App for use with a free ZirMed account.

Upon arrival to their doctor’s office, patients can use ZirMed’s Patient Kiosk App to enter and/or verify their personal information. The device can be used as a handheld, or can be mounted on a stand or other installation for stationary use. ZirMed Patient Kiosk will auto-populate patient information for repeat users, while first-time users will use the unique iPad interface to enter their information. After confirming or entering their demographic information, patients then enter symptoms and any other information they want to securely and privately convey to their physician or provider. Upon completion all information is sent wirelessly to ZirMed’s system and is available immediately.

“Our App for iPad is intended to replace the ubiquitous check-in clipboard presented to patients every day,” said Kevin Weinstein, Vice President of Marketing for ZirMed. “Patient data entry via the iPad decreases errors which can result in delays in care and unnecessary usage of staff time and resources. Integration with ZirMed’s system through electronic check-in is a first step in moving towards a 100% electronic practice.”

The App was created in-house by ZirMed’s technical team, and meets security accreditations including HIPAA compliance. Data passed from the iPad to the practice’s account in ZirMed is encrypted and only viewable by the practice’s designated ZirMed user(s).

Future planned capabilities of ZirMed’s App include real-time insurance eligibility verifications based on patient entered data, and financial services such as collection of co-payments directly from the iPad.

“ZirMed’s iPad App is further evidence of our technological capabilities in healthcare revenue management,” added Weinstein. “The App provides streamlined benefits for practices, and patients enjoy using its simple interface that turns a previously tedious task into something more fun and engaging.”

UpToDate iPhone UpDate

Here's a recent email from UpToDate.
The iPhone app is coming soon! SV

With a new year about to start, it's natural to think about the goals you'd like to achieve in the months ahead. As a physician, those goals most likely include doing everything you can to provide the best possible care for your patients.

At UpToDate®, we're committed to providing dedicated doctors like you with current and concise evidence-based clinical information you can trust. Therefore, we are working on product enhancements to make it easier for you to get answers to clinical questions in the year ahead. These include:

  • Introduction of a mobile application for the iPhone - coming soon!
  • Ongoing development of content in new specialties
  • Customized subscriber communication based on clinical search history and user preferences

With over 8,300 topics in 17 specialties, and point-of-care access via computer or mobile device, UpToDate will help you find the clinical answers you need when and where you need them. So you'll have more time for the things you enjoy - in 2011 and beyond!

Learn more about UpToDate.

Subscribe today and let UpToDate help you achieve your 2011 professional goals.

Minggu, 12 Desember 2010

Christmas apps on iPhone

Find the best Christmas apps on iphone this Christmas season. In recent years, Christmas apps have become very popular with the rise on the iPhone. Now more than ever, users are playing Christmas games and mobile applications and mobile phones. Search for an app that Christmas has become one of the best.


Christmas Match – Get your brain thinking and your spirit high for this great Christmas Mobile Game.

christmas match iphone apps

Christmas Match mobile game, you can put your thinking cap on and memory is when you meet tons of Xmas items including Christmas trees, ornaments, snowmen, Santa Claus images, and much more. Christmas is one of the best match with the modern "concentration" of games, when we were kids growing. You can see in a moment but remembering the location corresponds to that of the product matched with its image. If you can find all the matches, you can reveal the whole game, the best mobile adventure of mind this Christmas.


Oh Christmas Tree App and Mobile Game – Bring together your musical spirit this holiday season with oh Christmas Tree music game


christmas tree iphone apps


OH Christmas Tree, listen to sleigh bells ring and the votes of the holidays you can see the lights and decorations the Christmas tree light up in a different order. Each sound is different as well, and it's your job to remember the Christmas light up the correct sounds and tones in the same order as they played. As the Christmas match, this Christmas mobile app and the game is a test of memory skills. See how much you can get and test your musical memory abilities. Oh Christmas tree is one of the best christmas apps on iphone games for both children and adults.


Christmas Rock and Roll maze and puzzle mobile game for your iPhone. 


Rock N 'Roll, mobile phone game for the iPhone takes a large Christmas journey and the labyrinth. Get lost in this game and you can never get away with a good holiday maze that will keep you guessing and guessing. It has a ton of fun and you have to go through a difficult maze to collect the notes, in order to arrange a song once back together. However, all the notes are not the same place, so you have to squirm through the maze to get around and find all the notes. Enjoy this great puzzle and a maze game for Christmas.

Santa’s Christmas Village 13-in-1

santa christmas village iphone apps

Try this cool in the village of Santa Claus 13 Christmas game apps downloaded to your phone! You do not get tired of 13 great holiday mobile games this season. This application was chosen as one of the best games of Santa iTunes.

Who does not love the Christmas pictures, play Christmas carols and Santa Claus. This made our list of the best apps because of this application to combine mobile games 13 cool Christmas one app to leave. Tons of originality and cool fun games for the whole family. In order to choose the game you want, you need to walk around the village, and then the game.

The games are in January and 1 and 2 players, one of the classic games. However, there is a special holiday and Christmas theme checkers board. To play four straight, where you have to queue for four Christmas ornaments in a row. Solitaire and Minesweeper are not included. Minesweeper game use the gifts instead of bombs than the actual minesweeper. Try the executioner with the snow man melts when you hang a man, and you need to find Christmas themed words fast! Others have Word Search, Tic Tac Toe, and the Christmas games.



3D Christmas Tree Game
christmas tree iphone apps


Who does not love to decorate the Christmas tree? Christmas In 3D, it's your turn to use creative skills to decorate the Christmas tree and decorations, and much more. Make sure it takes time and garnish with the best and most comfortable looking tree can do. Your Xmas tree is in 3D, and then made it easy to e-mail and send a Christmas tree with friends and family. It is your tree, place the flashing lights, ribbons, candy, stockings, tree toppers, and more ... And you can even decorate the bottom of the tree is a train and make the tree look better and more like home! When finished, take a picture, and it along!         

There you go the Christmas apps on iPhone list.  

You may like:  Top iPad apps







 

 
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